Game design & development
Chroma Blocks
I designed and built Chroma Blocks: Colour Orders, an iPhone puzzle game about making space and planning the next move. From the game rules to the interface, through development and App Store release.
- ROLE
- Game design & development
- PLATFORM
- iPhone
- RELEASED
- October 2026
- STATUS
- Available on the App Store
A game of space & colour
Every move
has a purpose.
Place shapes. Complete rows or columns. Collect the colours needed to finish each order within its move limit.

A reason to
play again.
- 01A path through the puzzles
Colour Orders combines limited moves with free retries and three stars to aim for on each level.
- 02Daily challenges. Classic play.
Daily Order and Daily Score offer a fresh challenge. Classic keeps the focus on beating your own best.
- 03Progress that stays with you
No account is required. Progress and records are saved on the device, and core gameplay works offline. Advertising needs an internet connection.

From mechanics to release
Designed.
Built.
Shipped.
My work connects the puzzle logic, touch interaction, visual feedback, and saved progress into a complete game.
Colour symbols help distinguish the blocks. Music and sound effects have separate controls. The result is a public iPhone release you can download and play.
Play Chroma BlocksNEXT PROJECT